About This Game Fire Place is for people who want the simple pleasure of building and maintaining a fire over the course of the night: something beautiful, complex, and soothing to watch, a living presence in your space with you. Put Fire Place on that big screen in your living room during friendly gatherings, especially on cold winter nights. Holler at your co-hosts to put another log on when the fire starts to dwindle. Enjoy the crackle and the quiet flicker of warm light.Fire Place comes with four basic environments: a northwest Forest, an old brick fireplace in Seattle, a bright Santa Fe stucco, and the Washington coast.In addition, three artists have contributed a personal touch - Look for the addition of new environments from featured artists as the season progresses.Features:Balled up newspaper, logs of all sizes, matches.An iron poker and tongs for manipulating the burnables.A volumetric simulation of air heat and velocity.A beautiful and complex dynamic soundtrack by the award-winning Michael Bell.Simulation settings for values such as the ambient heat in the room, the rate of diffusion, the heat coming off of the logs, and more.Graphics settings that allow tweaking of the fire's rendering style.https://icewatergames.bandcamp.com/album/fireplace-ost 7aa9394dea Title: Fire PlaceGenre: Casual, Indie, SimulationDeveloper:Badru, Michael Bell, Pol Clarissou, Zoe Vartanian, Galen DrewPublisher:Ice Water GamesRelease Date: 21 Sep, 2018 Fire Place Hack fireplace ark. fireplace beam. fireplace balls. fireplace ebay. best place of free fire. fireplace iphone wallpaper. fireplace youtube. fireplace 3d mili. fireplace macedon ny. fireplace mat. fireplace uk. vent free fireplace. freestanding fireplace wall. fireplace 6000gdv. fireplace and tv. zinc fireplace. 50 electric fireplace. fire place images. amazon fire stick fireplace app free. fireplace johannesburg. portable fireplace for sale. free fireplace edinburgh. fireplace height. fireplace lights. fireplace screensaver for mac. 9 fireplace. fire place new mills. fireplace xtrordinair prices. 74 fireplace. fireplace jazz rain. fireplace yard. fireplace cracked firebox. portable brick fireplace. free autocad fireplace blocks. fireplace joplin mo. 50 inch fireplace. free fireplace screensaver. fireplace xtrordinair 4415. fireplace 1900. fireplace cracked firebox. fireplace 101. kmart fireplace hack. fireplace install kit. fireplace video download. fireplace for sale mackay. fireplace cost. fire truck place gta 5. fireplace screensaver for mac. free fireplace video. fireplace electric. fireplace xtrordinair 564. fireplace cartoon. free fire best place for loot. fireplace in england. fireplace portable. fireplace qcih413-gbkp. fireplace kettle. fireplace queenstown. 70's fireplace. fireplace gas logs. fireplace macedon ny. fireplace noises. fireplace direct. fireplace nj. fireplace hanging. mini portable fireplace. zero clearance fireplace. fireplace sketchup 3d. fireplace lounge dallas tx 75223. fireplace nyc. fireplace entertainment center. fireplace electric heater. fireplace sale. full brick fireplace. fireplace wood. fireplace install perth. price to install a fireplace. fireplace asl. menards portable fireplace. fireplace uk. fireplace lounge dallas tx 75223. fireplace electric insert. vent free fireplace insert. fireplace 4k download. fireplace installation near me. fireplace liner. fireplace or fireplace. fireplace crack sealer. windows beside fireplace. fireplace grill. fireplace vent cap. fireplace 1930s house. fireplace on sale. free hanging fireplace Puts wads and generic rotating brown things into the darkness. Throws in a million matches. I hear fire, I see glowing logs, but want flame. Where is my FLAME?! Adjusting settings, change locations....nope. Poke poke poke. Glowing chocolate bar just rolled out of the fireplace into the living room. Repeat.Update: Thanks Ice Water Games -- I applyed the fix. I went into the game foder, right clicked Fire Place.exe, went to properties and chose the checkbox "Run this program in compatibility mode for Windows 8. Not sure why this worked, but it did. I have windows 10. It's better.. pretty much a poor mans camp fire lol. its more of a chill game but hard af to get a fire going...not a game for me though! here is my gameplay of it https://www.youtube.com/watch?v=T8Huy6DBhlg&t=2s. could use more updates. pretty much a poor mans camp fire lol. its more of a chill game but hard af to get a fire going...not a game for me though! here is my gameplay of it https://www.youtube.com/watch?v=T8Huy6DBhlg&t=2s. Really enjoy this little app. It's a lovely piece of digital ambience, with a bit of a learning curve for the first few minutes. After that, it becomes a wonderfully relaxing way to spend half an hour napping.. I couldn't explain why I bought, installed and played this game.But I did.Carry on.. quot;This game is on fire!"-Eighten108. Really enjoy this little app. It's a lovely piece of digital ambience, with a bit of a learning curve for the first few minutes. After that, it becomes a wonderfully relaxing way to spend half an hour napping.. I kinda expected more to be honest, even for five bucks. The sounds are kind of low quality, harsh, the enviroments you're supposed to light up start pitch black so you're groping around trying to start your fire and even then sometimes they stay pitch black and you just have this low quality mask+effects=flame in the middle of your screen. I absolutely love their other 'game' Viridi and was really excited for Fire Place, but it deffinately needs some more polish before I could reccomend it. Price Change: Hello everyone!After receiving some messages and some thinking I've decided to lower the game's base price from 7.99 to 4.99! The price is now more "fair" considering what the game currently has but it will not go lower than that, since this game, like many others take time and effort so it would also be unfair to developers to request a near free product.Sorry to those who have already purchased the game before the price change, the game will keep its current price going back to the original after the game goes from Early Access to Full Release.Thank you for reading and have a great day/night everyone!. v1.2 - Unexpected turn of events: Sup everyone! Yep, I'm still alive!Before I begin I will proudly announce the game has reached 62 downloads! I know, not that many, but I'm trilled nonetheless!I'm still working on the update v1.5. However, I decided I'm gonna release a new update before v1.5 which will be v1.2.Why? Simple, v1.5 is supposed to be an update to bring new things, not just fix stuff, and there are things in-game that need to be fixed. So here's the list of changes this new update will bring:- Muzzle flash effects on weapons and impact effects on projectilesThe weapons look kinda bland without these, I'll add them for this update instead of v1.5- Contact shadowsThis happens a lot with the Unity engine, there are objects that usually never cast shadow or if they do they look ugly, such as small objects, grass, etc. I found a way to fix that, it might not seem like much but it will truly make visual difference for the better, adding more realism to the lighting... I will show juicy before/after pics of the difference when the update is up.- Fix player clipsAlthough I fixed 90% of the exploitable locations that would allow you to escape the map a member of the community was kind enough to show me I missed a few spots here and there so I'm gonna fix that.- Occlusion issuesThere are objects that disappear when you look at them from certain angles, I'll fix that too.And last but not least!!!It's too soon to add any campaign level, they are just not ready, HOWEVER, I decided I'm gonna throw a little demo in, mostly for fun and to test a few things the main campaign will have.I warn you tho, it won't be easy, and not because of the enemies, there will be puzzles, dead ends and also some degree of spooky content, I want to remind you that SCP: Derelict is not only a SciFi FPS, but also a Horror game where guns won't be always the solution, so I'm gonna put some horror elements to the test as well.Don't expect much tho, as I said, it's just a little demo, I might release more demos like that one in some updates, just for the heck of it, so please make sure to give me feedback throughout this process.That's all, thank you for taking the time to read, have a great day/night everyone!. Official Changes List for Updates v1.2 & v1.5: Hello everyone, this is the official list for all the changes I'm planning for the two upcoming updates, I did mention this in previous updates but there are some changes that need to be addressed hence this new announcement,FOR v1.2- Muzzle flash effects on weapons and impact effects on projectilesThe weapons look kinda bland without these, I'll add them for this update instead of v1.5- Contact shadowsThis happens a lot with the Unity engine, there are objects that usually never cast shadow or if they do they look ugly, such as small objects, grass, etc. I found a way to fix that, it might not seem like much but it will truly make visual difference for the better, adding more realism to the lighting... I will show juicy before/after pics of the difference when the update is up.- Fix player clipsAlthough I fixed 90% of the exploitable locations that would allow you to escape the map a member of the community was kind enough to show me I missed a few spots here and there so I'm gonna fix that.- Occlusion issuesThere are objects that disappear when you look at them from certain angles, I'll fix that too.- Official names for the mapsI think it's about time I add actual names for the maps, so people can recognize and address them more easily.FOR v1.5- New mapsMany of the original maps remain, and they need to go and be replaced with something new, something better, no matter how much I want to beautify them they just don't work for survival mode, I will replace at least two maps, how many more will I be able to change will depend on my schedule.- Demo Campaign LevelAs previously mentioned, I will release a little demo level, it's not related to the actual campaign, it's mostly to test some mechanics I'm working on and to give you a little taste of what you can expect from the actual campaign. Don't expect a crazy lot, as I said, it's just a little demo, but it will definitely be a... fun experience :-)- The new SCPThe new SCP I've been teasing for a while will finally make an appearance, yay!- New weaponI think it's time to add a new weapon right? The energy cannon will officially be part of the weapon set!- Better sound effects for enemies and weaponsTrust me, I know it looks as simple as just finding better sound effects but that's precisely the problem... finding them, I think I found someone willing to help me with this, a freelancer, so hopefully new, better sounds will be available for this update.- MusicI think adding background music in-game would be great, to add to the atmosphere and the player doesn't get bored as quick, you will obviously be able to enable/disable them for those who prefer a natural sound gameplay.- New pause menu interfaceThe pause menu looks awful... that's a fact. I want to redesign it into something new, something more A E S T H E T I C.And... I think that's it, I might add a new thing here and there or change something else but I will let you all know about it by the time the update arrives,Hope you liked this little heads up, have a great day/night everyone!. Third Update (v1.5) Release Date & Details: Hello pals and gals, I hope you liked this recent update, it doesn't have all the stuff that were promised but there's a reason for that, the two friends who were helping me with the game recently quit... apparently they were extremely disappointed at the fact that the game only has approx. 40 downloads after all this time...While it is indeed sad I really don't care, I still have my hopes as high as ever that this game's community will grow!There's no defined release date for the next update but it should be this month... there will be two updates in fact, it goes like this:Update #3 (v1.1)This update will address one thing that really needs to get fixed... bugs. There are ways to escape the boundaries of almost all maps, I'm always eager to find glitches or exploits in videogames and I'm pretty good at it so I think keeping others from doing that in my game will be quite easy :-BUpdate #4 (v1.5)This is the good one.Changes that will definitely happen:- New SCP that I've been teasing since the game's release! (finally right? lol)- Muzzle flash effects to guns.- Impact effect for projectiles.- Improved projectiles' effects.- Improved pistol sound.Changes that might happen:- Replace yet another existing survival mode map.- Add official names to the maps.- Add music.Well, that's all for now, stay tuned and, if you like this game PLEASE spread the word, tell friends and family about this game that will really help me out a lot to make this game even better.Thank you for reading and have a great day/night everyone!. [Update] First Update Schedule!: Hello guys, as previously mentioned before, the first update will be on Friday 14, in just a bit over 5 days!Here's a list of the changes you can expect from it:- New weapon- Improved player clips to keep players from glitching out of maps- Fixed the rifle jump glitch- Tweaking to enemy's waves to make things a bit easier- New enemy- New map- Quit buttonAs soon as the release comes I will make a detail changelog both here and in-game via the Bulletin Board.So stay tuned for the upcoming update and please keep letting us know if you find any other bugs or if there's anything else you feel needs to change in the game.. Update #2 - Version 1.0: Hey everyone! It's here! The new update with new stuff for you to enjoy! This update brings to the table the following:- Replaced Level 04- Added level 08- Tweaked ammo crate and omni crates, this way you won't have tons of ammo left after every wave- There are respawnable powerups scattered around maps, this way if you lack ammo you can run around a map until more ammo or health respawns... takes a while tho.To Do for Version 1.5! - Add new SCP (I have been working on it a little bit more, mostly the animations)- Add muzzle flash and impact effect to weapons- Change pistol sounds- Update bulletin board (since I forgot to do it this time around lol)- Change ambience sounds of maps- Maybe add music?- Replace one or two more maps.That's all for now, hope you like this little update and have fun! Have a good day/night everyone!. v1.2 Almost Ready! & Important Announcement: Sup everyone! I want to let you all know I'm almost done with the update v1.2, sorry for taking long, the last couple weeks have been rough.The only thing remaining to pack and upload that update are the maps names for the survival mode, I've always sucked at naming things lol.Well, I have an announcement too, in v1.5 I might release the last update for survival mode, after that I'll just be adding new SCPs into the enemy waves but that would be it.A recent review brought to my attention something that truly made me open my eyes to the reality, the game as it is right now is NOT in any way SCP...The survival mode is something I released because it was part of the game way back when I started this project and it was a good way for you to kill some time while I polish and release the actual levels for the campaign. However, a lot of those who have visited this page have been disappointed because that's not what they are expecting for this game, so once I release v1.5 I'm gonna get all my attention to the actual levels.I did not like the fact that that review called my project a "scummy money grabbing project that took no effort to make" so I'll leave the Survival Mode aside and focus on what truly matters: The Story. I'm also cancelling the second side game mode I was gonna release: Shoot 'Em All.Sorry if I've been disappointing you all with the direction the game has taken so far, I'll make sure to correct it really soon.Have a great day/night everyone!
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